Monday, July 31, 2017

Vectors

definition

Scalar Quantities

A scalar quantity is a quantity which is defined by only magnitude. Some examples of  scalar quantities are Mass, Charge, Pressure, etc.
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definition

Vector quantities

Vector quantities are those which have both magnitude and direction and obey vector laws of addition. Some examples of vectors are displacement, velocity, force, etc.
A quantity is called a vector only if it follows all the above three conditions. For example, current is not a vector despite having both magnitude and direction because it does not follow vector laws of addition.
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result

Scalars and Vectors

Following are some differences listed between scalars and vectors.
S.No.ScalarsVectors
1.Have only magnitudeHave both magnitude and direction
2. Algebra: Same as real numbersAlgebra: Follow vector laws of addition
3.Examples: Mass, charge, etcExamples: velocity, force, electric field. etc.
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definition

Free and fixed vectors

Free vector:
A free vector is a vector whose action is not confined to or associated with a unique line in space. Examples: velocity vector, electric field vector, etc.
Sliding vector:
A vector that can be applied at any point on a body as long as  it is along its original line of action and doesn't change its effect in the body as a whole. Example: force vector, etc.
Fixed vector:
Fixed vector is that vector whose initial point or tail is fixed. Example: position vector, etc.
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definition

Calculating Unit vector

A unit vector is a vector whose magnitude is 1 represented by a lowercase letter with a hat.
For example,i^
 is a unit vector.
13i^+13j^+13k^ is also a unit vector since its magnitude is (13)2+(13)2+(13)2
=1 
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definition

Zero vector

A zero or null vector is a vector whose magnitude is 0 and has unspecified arbitrary direction. For example when a body projected vertically from the ground returns to the ground, its vertical displacement is a zero or null vector.  
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definition

Equality of vectors

Two vectors are said to be equal if (i) they have the same magnitude and (ii) are in the same direction. If we shift B parallel to A then it will completely superimpose A i.e it has same length and are in the same direction as A, so A=B
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definition

Rectangular coordinate system

Rectangular coordinate system is a coordinate system that specifies each point uniquely in a plane by a triplet of numerical coordinates, which are the  signed distances to the point from two fixed perpendicular directed lines, measured in the same unit of length. The coordinates of a point are often represented as x,y
and z. The point of meeting of the three axis is known as origin. A vector is represented in rectangular coordinate system as:
A⃗ =Axi^+Ayj^+Azk^

where
Ax,Ay
and Az are distances of the vector measured along the x,y and z
axis respectively,
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definition

Triangle Law of Vector addition

Triangle law of vector addition states that when two vectors are represented by two sides of a triangle in magnitude and direction taken in same order then third side of  that triangle represents in magnitude and direction the resultant of the two vectors.
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definition

Associative, distributive and commutative law of vector addition

Vector addition follows:
1. Associative law: A⃗ +(B⃗ +C⃗ )=(A⃗ +B⃗ )+C⃗ 

2. Commutative law: A⃗ +B⃗ =B⃗ +A⃗ 
3. Distributive law: k(A⃗ +B⃗ )=kA⃗ +kB⃗  (k is a scalar)
Note:
There are two other forms of distributive law-
A⃗ .(B⃗ +C⃗ )=A⃗ .B⃗ +A⃗ .C⃗   
A⃗ ×(B⃗ +C⃗ )=A⃗ ×B⃗ +A⃗ ×C⃗ 
  
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definition

Parallelogram Law of Vector Addition

Parallelogram Law of Vector Addition states that when two vectors are represented by two adjacent sides of a parallelogram by direction and magnitude then the resultant of these vectors is represented in magnitude and direction by the diagonal of the parallelogram starting from the same point.
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law

Law of sines and law of cosines

Law of cosines is used to find the magnitude sum of two vectors being added.
A⃗ +B⃗ =C⃗ 

|C⃗ |=|A⃗ |2+|B⃗ |2+2|A⃗ ||B⃗ |cos(θC)
where θ is the angle between A⃗  and B⃗ .

Law of sines is used to find the relation between magnitudes of vectors and angles between them.
|A⃗ |sinθA=|B⃗ |sinθB=|C⃗ |sinθC
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definition

Polygon Law of Vector Addition

Polygon law of vector addition states that if a number of vectors can be represented in magnitude and direction by the sides of a polygon taken in the same order, then their resultant is represented in magnitude and direction by the closing side of the polygon taken in the opposite order.
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definition

Addition of Vectros in Rectangular Co-ordinate System

Let's take two vectors in rectangular co-ordinate system:
a⃗ =a1i^+a2j^

b⃗ =b1i^+b2j^

Addition of Vectors:
a⃗ +b⃗ =(a1+b1)i^+(a2+b2)j^

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definition

Magnitude of vector in rectangular coordinate system

Let a vector be defined as A⃗ =Axi^+Ayj^+Azk^

Then, its magnitude is given by: |A⃗ |=A2x+A2y+A2z
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definition

Dot Product

The dot product of two vectors a⃗ 
and b⃗  is defined as:
a⃗ .b⃗ =abcosθ

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example

Dot Product of Parallel and Perpendicular Vectors

a⃗ .b⃗ =0
(For Perpendicular Vectors)
a⃗ .b⃗ =ab
(For Parallel Vectors)
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result

Component of a Vector

Since a⃗ .b⃗ =abcosθ

Projection of vector a on b is:
acosθ=a⃗ .b^

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definition

Product of a scalar and a vector

When a vector is multiplied by a scalar, its magnitude is multiplied by the direction of the scalar.
If a vector is defined as A⃗ =|A|A
where A is defined as the angle with respect to a given fixed line.
Then, kA⃗ =k|A|(A±180o) if k<0
          kA⃗ =k|A|(A) if k>0

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example

Dot Product of Two Vectors expressed in rectangular coordinate system

Representation of vectors in rectangular coordination system:
a⃗ =a1i^+a2j^

b⃗ =b1i^+b2j^
Their dot product is:
a⃗ .b⃗ =a1b1+a2b2

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result

Angle Between Vectors

cosθ=a⃗ .b⃗ |a||b|

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definition

Linear combination of orthogonal vectors

Let us define a set S
of three perpendicular vectors that can be defined in the rectangular coordinate system.
S={S⃗ 1,S⃗ 2,S⃗ 3}
Then, any vector A⃗  in the rectangular coordinate system can be represented as a linear combination of the three vectors in the set S. This is done by taking a dot product along each component.
Example:
A vector is defined as A⃗ =3i^. Rewrite A⃗  as a linear combination of S⃗ 1=2i^+j^ and S2=i^2j^.
Unit vectors are: S1^=2i^+j^5S2^=i^2j^5
Component of A along S1 is : A1=A⃗ .S1^=6/5
Component of A along S2 is : A2=A⃗ .S2^=3/5
Then, A⃗ =A1S1^+A2S^2
Solving, A⃗ =65S⃗ 1+35S⃗ 2

Note:
1. Orthogonality of the given vectors is a necessary condition to write a vector as a linear combination along the vectors.
2. Number of orthogonal unit vectors is equal to the dimension of the coordinate system.
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definition

Cross Product of Vectors

The Cross Product a×b
of two vectors is another vector that is at right angles to both.
a⃗ ×b⃗ =absin(θ)n^
Where n^
is perpendicular to both the vectors.
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definition

Right hand thumb rule

Direction of the resultant of the cross product of two vectors can be found using the right hand thumb rule. It is shown in the attached figure.
For example, if a⃗ 
is in east direction and b⃗  is in north direction, then a⃗ ×b⃗ 
is in the upward direction.
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formula

Cross Product of Vectors

a⃗ ×b⃗ =0
(For parallel vectors)
a⃗ ×b⃗ =abn^ (For perpendicular vectors)
(Where n^
is perpendicular to both the vectors)
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definition

Cross Product of Unit Vectors

a⃗ ×b⃗ =n^
(For perpendicular vectors)
(where n^
is a unit vector perpendicular to both the vectors)
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example

Cross Product of Vectors

Representation of vectors in rectangular coordination system:
a⃗ =a1i^+a2j^

b⃗ =b1i^+b2j^
Their cross product is:
a⃗ ×b⃗ =(a1b2a2b1)n^

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example

Angle Between Vectors using cross-product

Angle between vectors can be determined using cross-product by:

sin(θ)=|a⃗ ×b⃗ ||a||b|

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example

Area of parallelogram using cross product

Area of parallelogram is given by:
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shortcut

Right Handed System of Vectors

When two vectors u
and v are kept tail-to-tail,then placing the right hand along the direction of u, and curling the fingers in the direction of the angle v makes with u, the thumb points in the direction of u×v.
A three-dimensional coordinate system in which the axes satisfy the right-hand rule is called a right-handed coordinate system, while one that does not is called a left-handed coordinate system.

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